Scrolling Moves a Different Art of the Workspace Into View
- Later Effects User Guide
- Beta releases
- Beta Program Overview
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- Features in Beta
- Properties panel (Beta)
- Getting started
- Go started with After Effects
- What'southward new in After Furnishings
- Release Notes | Afterward Furnishings
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- Supported File formats | After Effects
- Hardware recommendations
- Afterward Effects for Apple tree silicon
- Planning and setup
- Setup and installation
- Workspaces
- General user interface items
- Get to know After Effects interface
- Workflows
- Workspaces, panels, and viewers
- Projects and compositions
- Projects
- Composition basics
- Precomposing, nesting, and pre-rendering
- View detailed performance data with the Composition Profiler
- Movie house 4D Composition Renderer
- Importing footage
- Preparing and importing still images
- Importing from After Effects and Adobe Premiere Pro
- Importing and interpreting video and sound
- Preparing and importing 3D paradigm files
- Importing and interpreting footage items
- Working with footage items
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- Text and Graphics
- Text
- Formatting characters and the Grapheme panel
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- Creating and editing text layers
- Formatting paragraphs and the Paragraph panel
- Extruding text and shape layers
- Animative text
- Examples and resources for text animation
- Live Text Templates
- Motion Graphics
- Work with Motion Graphics templates in After Effects
- Apply expressions to create drop-down lists in Motion Graphics templates
- Work with Essential Properties to create Motion Graphics templates
- Replace images and videos in Motion Graphics templates and Essential Properties
- Text
- Cartoon, Painting, and Paths
- Overview of shape layers, paths, and vector graphics
- Paint tools: Brush, Clone Stamp, and Eraser
- How to taper shape strokes
- Shape attributes, pigment operations, and path operations for shape layers
- Apply Offset Paths shape effect to alter shapes
- Creating shapes
- Create masks
- Remove objects from your videos with the Content-Aware Make full panel
- Roto Castor and Refine Matte
- Layers, Markers, and Camera
- Selecting and arranging layers
- Blending modes and layer styles
- 3D layers
- Layer properties
- Creating layers
- Managing layers
- Layer markers and composition markers
- Cameras, lights, and points of interest
- Animation, Keyframes, Motion Tracking, and Keying
- Blitheness
- Blitheness nuts
- Animating with Puppet tools
- Managing and animating shape paths and masks
- Animating Sketch and Capture shapes using Afterwards Effects
- Contrasted animation tools
- Work with Data-driven blitheness
- Keyframe
- Keyframe interpolation
- Setting, selecting, and deleting keyframes
- Editing, moving, and copying keyframes
- Motion tracking
- Tracking and stabilizing motion
- Face Tracking
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- Mask Reference
- Speed
- Time-stretching and time-remapping
- Timecode and time display units
- Keying
- Keying
- Keying furnishings
- Blitheness
- Transparency and Compositing
- Compositing and transparency overview and resource
- Alpha channels, masks, and mattes
- Adjusting color
- Color nuts
- Apply the Adobe Color Themes extension
- Color management
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- Furnishings and Blitheness Presets
- Effects and animation presets overview
- Effect listing
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- Stylize effects
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- Misconstrue effects
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- Channel effects
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- The Rolling Shutter Repair issue
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- Expressions and Automation
- Expression
- Expression basics
- Understanding the expression language
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- Editing expressions
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- Immersive video, VR, and 3D
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- Tracking 3D camera movement
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- 3D Transform Gizmos
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- Preview changes to 3D designs existent time with the Existent-Time Engine
- Add responsive design to your graphics
- Views and Previews
- Previewing
- Video preview with Mercury Transmit
- Modifying and using views
- Rendering and Exporting
- Basics of rendering and exporting
- Export an After Effects project as an Adobe Premiere Pro project
- Converting movies
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- Plug-ins
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- Collaboration: Frame.io, and Team Projects
- Collaboration in Premiere Pro and After Effects
- Frame.io
- Install and actuate Frame.io
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- Frequently asked questions
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- Memory, storage, performance
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- Improve functioning
- Preferences
- GPU and GPU driver requirements for After Effects
Workspaces and panels
Adobe video and audio applications provide a consequent, customizable user interface. Although each application has its ain set of panels, you move and grouping panels in the aforementioned way in each application.
The chief window of a program is the application window. Panels are organized in this window in an organisation chosen a workspace.
Each awarding includes several predefined workspaces that optimize the layout of panels for specific tasks. You can also create and customize your own workspaces by arranging panels in the layout that best suits your working mode for specific tasks.
You can drag panels to new locations, motility panels into or out of a grouping, place panels alongside each other, and undock a panel so that information technology floats in a new window higher up the awarding window. As yous rearrange panels, the other panels resize automatically to fit the window.
A. Awarding windowB. Grouped panelsC. Individual panel
To increase the available screen space, use multiple monitors. When yous work with multiple monitors, the application window appears on the chief monitor, and you place floating windows on the second monitor. Monitor configurations are stored in the workspace.
Workspaces are stored in XML files in the preferences folder. With some caveats regarding monitor size and layout, these workspaces can exist moved to another computer and used there.
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(Windows) [drive]:\Users\[user_name]\AppData\Roaming\Adobe\Later Effects\[version]\ModifiedWorkspaces
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(Mac OS) [drive]/Users/[user_name]/Library/Preferences/Adobe/After Effects/[version]/ModifiedWorkspaces
Stacked panel layout
Customize your workspace by grouping panels the way you desire to. In a panel group, you tin arrange panels in both stacked and tabbed states.
You lot can aggrandize and collapse stacked panels with a single mouse-click on the panel header. For more information, see Working with stacked panels.
Navigate and employ the Home screen
The Abode screen assits you to become started quickly with After Furnishings. Yous can use the following options on the left side:
- Abode: Click this tab to open the Home screen.
- New Project: Creates a projection in Later on Effects.
- Open Project: Opens an exisitng project.
- New Team Projection: Creates a Team Project.
- Open Team Project: Opens an exiting Team Project.
If you are a new user, the middle of the screen besides gives you the option to create a project. As you create projects in After Furnishings, the content on the home screen evolves. Experienced users get an choice to acquire What's New in After Effects, along with other documentation links.
Y'all can also use the Dwelling house icon at the left-hand side of the UI to navigate between the project and the Home screen.
Apply the Learn workspace and Learn panel
Larn panel
Designed for new-to-Later on Effects users, you lot tin can utilize tutorials in the Acquire console to quickly learn nigh the different panels, timeline, and effects in After Effects. Y'all can access the learn panel from the Window menu > Extensions. You can utilize these lessons to create projects in the awarding.
The panel is fully interactive with task-oriented videos. When you click a video in the panel, it displays the steps to perform the task. As you try the steps in the UI, the panel tracks your motility and guides you through the steps. Once y'all complete a task, the condition of the task updates to completed.
Learn workspace
The Learn workspace offers a simple interface with the following panels that you use to create an After Effects projection:
- Learn panel
- Project panel
- Composition panel
- Timeline console
To access the workspace, select Help > Acquire After Effects. The workspace includes the Larn panel docked to the side so that you can follow the instructions along with clear admission to the residue of workspace.
Customizing workspaces
Choose a workspace
Yous tin access custom or default workspaces with a single click in the new workspace bar. The workspace bar occupies the correct side of the Tools panel. You can customize the width of the bar by dragging the vertical divider between the tool and the workspace bars.
The workspaces that do not fit in the available space display in the chevron card (>>) on the workspace bar.
When y'all motility the Tools panel from its position, the Workspace menu replaces the workspace bar.
Choose Window > Workspace > Edit Workspaces or click the chevron menu (>>) on the workspace bar to display the Edit Workspaces dialog box. You can select a workspace and reorder workspaces.
Choose a workspace
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Choose Window > Workspace, and select the desired workspace.
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Choose a workspace from the Workspace menu in the Tools console.
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If the workspace has a keyboard shortcut assigned, press Shift+F10, Shift+F11, or Shift+F12.
To assign a keyboard shortcut to the current workspace, cull Window > Assign Shortcut To [Workspace Name] Workspace.
Save, reset, or delete workspaces
As you customize a workspace, the application tracks your changes, storing the most recent layout. To store a specific layout more permanently, save a custom workspace. Saved custom workspaces appear in the Workspace menu, where you lot can return to and reset them.
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Arrange the frames and panels as desired, and so choose Window > Workspace > New Workspace. Type a proper noun for the workspace, and click OK.
(After Effects, Premiere Pro) If a project saved with a custom workspace is opened on another arrangement, the application looks for a workspace with a matching name. If the application cannot observe a friction match (or the monitor configuration doesn't match), information technology uses the current local workspace.
Reset the current workspace to return to its original, saved layout of panels.
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Choose Window > Workspace > Reset workspace proper noun.
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Choose Window > Workspace >Delete Workspace.
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Choose the workspace you want to delete, and so click OK.
Y'all cannot delete the currently agile workspace.
Dock, group, or float panels
You can dock panels together, move them into or out of groups, and undock them so they float to a higher place the awarding window. As you drag a panel, driblet zones—areas onto which you lot can motility the panel—go highlighted. The drop zone you choose determines where the panel is inserted, and whether information technology docks or groups with other panels.
Docking zones exist along the edges of a panel, group, or window. Docking a console places it side by side to the existing grouping, resizing all groups to accommodate the new panel.
Group zones exist in the middle of a panel or grouping, and forth the tab area of panels. Dropping a console on a group zone stacks it with other panels.
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If the console you want to dock or group is not visible, cull it from the Window menu.
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To move an individual panel, drag the gripper area in the upper‑left corner of a panel's tab onto the desired drop zone.
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To move an entire group, elevate the group gripper in the upper‑correct corner onto the desired drop zone.
The application docks or groups the panel, according to the type of drib zone.
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Undock a panel in a floating window
When yous undock a panel in a floating window, yous tin can add panels to the window and modify it similarly to the application window. You can use floating windows to utilize a secondary monitor, or to create workspaces like the workspaces in earlier versions of Adobe applications.
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Select the panel you lot want to undock (if it's not visible, choose it from the Window menu), and and so do one of the following:
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Choose Undock Console or Undock Frame from the panel menu. Undock Frame undocks the console group.
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Concord down Ctrl (Windows®) or Command (Mac Os®), and elevate the panel or group from its current location. When you release the mouse button, the console or group appears in a new floating window.
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Elevate the panel or group outside the application window. (If the application window is maximized, drag the panel to the Windows taskbar.)
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Maximize or restore panel groups
Double-click the active panel'southward tab, or in the fallow expanse of the tab well of a panel group to maximize or restore that panel group. You can also press the ` (accent grave) central with the mouse pointer over that panel group to maximize or restore a panel group.
Resize panel groups
To quickly maximize a panel below the pointer, printing the ` (accent grave) key. (The accent grave is the unshifted graphic symbol under the tilde, ~, on standard US keyboards.) Press the cardinal again to render the console to its original size.
When you drag the divider between panel groups, all groups that share the divider are resized.
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Do either of the post-obit:
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To resize either horizontally or vertically, position the pointer between ii panel groups. The arrow becomes a double arrow .
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To resize in both directions at once, position the arrow at the intersection between three or more than panel groups. The pointer becomes a four‑way pointer .
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Concur down the mouse button, and drag to resize the panel groups.
A. Original group with resize pointerB. Resized groups
Open, shut, and prove panels and windows
Even if a panel is open up, it may be out of sight, beneath other panels. Choosing a panel from the Window menu opens it and brings it to the forepart of its group.
When you close a panel grouping in the application window, the other groups resize to use the newly bachelor infinite. When you close a floating window, the panels within it close, too.
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To open or close a panel, choose the panel from the Window carte.
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To close a panel or window, click its Shut push button . If y'all accidentally shut a panel, choose the panel from the Window menu, and the panel will be displayed again.
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To open or close a panel, use its keyboard shortcut.
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If a frame contains multiple panels, place the pointer over a tab and roll the mouse scroll bike forward or backward to modify which panel is active.
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If a frame contains more than grouped panels than can be shown at once, drag the scroll bar that appears above the tabs.
Viewers
A viewer is a panel that can contain multiple compositions, layers, or footage items, or multiple views of ane such item. The Composition, Layer, Footage, Flowchart, and Effect Controls panels are viewers.
Locking a viewer prevents the currently displayed item from being replaced when you open up or select a new particular. Instead, when a viewer is locked and a new item is opened or selected, Later on Furnishings creates a new viewer panel for that detail. If you select the particular from the viewer menu of a locked viewer, a new viewer isn't created; the existing viewer is used.
Instead of housing multiple items in a single viewer and using the viewer menu to switch betwixt them, yous can choose to open up a carve up viewer for each open composition, layer, or footage item. When you accept multiple viewers open, you tin can adjust them past docking or grouping them, similar any other panels.
For instance, y'all tin create 1 Composition viewer each for different 3D views (Superlative, Bottom, Dorsum, Front end, custom views) so that yous can maximize each of the views with the ` (emphasis grave) keyboard shortcut, which maximizes or restores the panel under the pointer.
To create a custom workspace with multiple viewers, ensure that all viewers are unlocked before you salve the workspace. Locked viewers are associated with a specific project context and are therefore not saved in the preferences file.
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To create a new viewer, choose New from the viewer carte. (See Open panel, viewer, and context menus.)
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To lock or unlock a viewer, choose Locked from the viewer menu, or click the Toggle Viewer Lock button.
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To lock the current viewer, split the current frame, and create a new viewer of the same type in the new frame, printing Ctrl+Alt+Shift+N (Windows) or Control+Option+Shift+N (Mac OS).
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To cycle forwards or backward through the items in the viewer menu listing for the agile viewer, printing Shift+period (.) or Shift+comma (,).
Edit this, await at that (ETLAT) and locked Limerick viewers
If a Composition viewer is locked, the Timeline panel for some other composition is agile, and the Composition viewer for the active limerick is not shown, and so almost commands that touch views and previews operate on the composition for which the viewer is shown.
For example, pressing the numpad 0 can start a preview for the composition visible in a locked Limerick viewer rather than the composition associated with the active Timeline panel.
This behavior facilitates a working setup sometimes referred to every bit edit-this-look-at-that (ETLAT). The most mutual scenario in which this behavior is useful is the scenario in which you make a change in the Timeline panel for a nested (upstream) limerick and desire to preview the outcome of the change in a containing (downstream) composition.
ETLAT behavior works for keyboard shortcuts for zooming, fitting, previewing, taking and viewing snapshots, showing channels, showing and hiding grids and guides, and showing the electric current frame on a video preview device.
To prevent this behavior, unlock the Composition viewer or show the Composition viewer for the limerick that you lot desire to view or preview.
Source: https://helpx.adobe.com/after-effects/using/workspaces-panels-viewers.html
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